This format is used for data exchange in programs that work with vector graphics from Corel, and also for printing completed designs. It contains image data and also the metadata that describes it. In CMX it’s possible to store layers that can be independently edited. The format is recognized by Adobe Illustrator versions 6-8.
A MAP file is a game map created for games developed with one of the Quake engines. It is saved in a human-readable text-based format. MAP files are uncompiled but can be compiled into a .BSP binary map file for use in games such as Half-Life, Quake, Quake 2, and Quake 3.